
Retro Commander
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Post-Apocalyptic: Real-time strategy (RTS) played in a post-apocalyptic timeline on Mother Earth. The environment includes day-night cycles, rain, snow, wind and solar flare activity.
Story Campaign: Deep campaign and story line of humanity after a cataclysmic event. Factions come with their own specialized technologies such as stealth, robots, drones or shields.
Single & Multiplayer: A challenging AI for both single and multiplayer matches with co-op play. Cross-platform multiplayer including LAN/internet. ONLINE play comes with an award and rating system.
Play Modes: In addition to regular skirmish matches, the game supports missions such as elimination, survival, capture the flag, defense and battle royale. Available in both single and multiplayer also are escort and rescue missions.
Structures & Troops: Common troops for land, sea and air warfare is available to all factions. Specialized elements such as stealth, shields, EMP weapons, nukes, portals, orbital weapons, assimilator and other troops and structures provide for additional variety.
Research: A tech tree and research options enable to build specialized structures and troops. A Tech Snatcher can be used to steal enemy technology.
Modding: A map editor is included allowing for player-modded maps including player-modded campaigns. All elements including troops, structures, as well as graphics and sound effects, can be modded if desired.
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